Explore the Future of the Web

Announcements

May 14, 2012Early Bird Rates Extended to May 25th!by editor

For our first show in Barcelona, we wanted to make sure that everyone who wanted to sign up early could take advantage of the great Early Bird Rates. If Paypal is taking a little extra time, or you need to get the okay from the boss, you still have time to register…but don’t delay!

See you at the show!

May 6, 2012Fabulous Workshop Combo Packagesby editor

There are only a few days left to register for WebVisions Portland — and we’re super excited to announce some special workshop combo deals from our sponsors Adobe, WebINK and Internet Explorer. Get a half-day workshop plus a two-day conference pass for only $400!

Control the World! Discover the Power of Arduino and Explore the Future at WebVisions

For a limited time, register for WebVisions Portland and get a free pass to Kevin Hoyt’s “Getting Started with Arduino” workshop for only $400. The workshop includes a free Arduino board and other materials…» Register

Build Awesome HTML5 Games and Explore the Future at WebVisions

For a limited time, register for WebVisions Portland and get a free pass to Alex Porter, Andrew Cooper + Nathan Bingham’s “Building HTML5 Games” workshop for only $400…» Register

Control the Web! Master Web Typography and Explore the Future of Web Design

For a limited time, register for WebVisions Portland and get a free pass to typography expert Thomas Phinney’s “Control the Web: A Hands-on Guide to Great Web Fonts and Typography” workshop for only $400…» Register

Lastly, we have a great selection of free events for WebVisions attendees, including Studio Tours, Film Screenings, Parties, and the VFX Revolution panel with Jeff White of ILM, Academy Award-winning effects supervisor Brian Van’t Hul of LAIKA studios and other effects experts.

Online registration is open until Monday, May 14th at http://wvpdx.eventbrite.com/

Apr 12, 2012Studio Tours and Other Free Happeningsby editor

FashionbuddhaBuy a conference pass to WebVisions Portland and enjoy a fabulous and totally free events, from Studio Tours to a Visual Effects panel with industry experts!

Apr 2, 2012Synthesis to Ideation: Making Research Realby editor

Steve PortigalAsking questions and conducting research gives you a lot of raw data. But what do you do with the information once you have it? Too many companies spend time ruminating through findings, instead of generating opportunities to implement results. Increasing customer expectations and faster product cycles require new methods of rapid collection and distribution of insights back into iterative design and development processes.

In their hands-on, full day workshop on “Synthesis to Ideation: Making Research Real,” insight strategists Steve Portigal and Kelly Goto will lead you through a fast-paced, engaging workshop with one requirement: Rethink your research approach and implement new frameworks for collection and synthesis of findings — to create actionable artifacts and outcomes for the real world.

Steve and Kelly will candidly share their experience from the trenches and share valuable best practices for planning and executing user research studies and bring back new techniques, expertise and methods back to your team to start using right away.

Apr 2, 2012The Eight Skills of Planned Serendipityby editor

Thor MullerRegardless of our best laid plans, it’s often the ideas and events that we least expect that end up mattering to us most. This has never been more true than in today’s chaotic, highly uncertain world. Serendipity–looking for one thing and finding another–is increasingly recognized as an organizing principle of personal creativity, adaptive teams, and discovery in user experiences. Yet how can we plan for something that by definition is unpredictable? How can we prepare for the unpreparable?

Thor Muller has the answer, and it’s “planned serendipity.” In his half-day workshop on “The Eight Skills of Planned Serendipity,” Thor will demonstrate a set of eight concrete, attainable skills that allow us to increase the appearance of chance in our design practices, make unlikely connections, and take action on the ones that matter. Planned serendipity draws from fields as wide-ranging as neuroscience, modern art, agile programming, drug discovery, and progressive education to create a practical framework for luck.

Since 1995, Thor has founded five companies, and launched over two dozen web applications and sites. He was the co-founder of Rubyred Labs, a web development agency specializing in social networks, and Trapezo, a Web service for syndicating content. He was also VP of Digital Media at Frog Design, the world renown product design firm, where he founded its San Francisco-based Internet practice.

Mar 26, 2012The Device is More Than a Displayby editor

Gino ZahndResponsive Web Design focuses on the display of web content, but the reality is that devices are much more than displays. In Gino Zahnd and John Bragg’s workshop “The Device is More Than a Display: Responsive Web Design is Only the Beginning” both developers and designers will come away with a solid understanding of how to create a product that makes full use of all of the capabilities of a device, from its screen to its accelerometer, and everything in between.

During the workshop, you’ll actively collaborate with John, Gino, and other attendees to create a real-world product/service that spans the desktop, mobile web, native apps, and maybe even activity-specific devices! Whoa!

Learn how to think in terms of designing and building with device classes, rather than just screen size and orientation. You’ll consider mechanisms for input, sensory feedback, processing power, data storage and environmental context to create experiences that truly respond to peoples’ real world usage.

Mar 15, 2012Using SciFi to Create Better Interfacesby editor

Metropolis

A futuristic communication interface from the Fritz
Lang film Metropolis

SciFi and other speculative interfaces can unlock possibilities for new interactions in any product or service. Interfaces from SciFi films offer examples to real world design issues that are humorous, prophetic, inspiring, and practical to interaction designers – these interfaces are fun, inspiring examples and reflections of current interface understanding.

In their workshop on “How to Use Scifi to Create Better Interfaces”, the duo of Nathan Shedroff and Chris Noessel’s will share lessons culled from imaginative interfaces unbound from traditional constraints, with examples and prompts for attendees to brainstorm around these lessons to unlock new aspects of their existing projects.

All levels of experience can benefit from this unique perspective and gain valuable insights. Likewise, any product or service interface can be enhanced with these lessons.

Mar 12, 2012The Definitive Guide to Building for the Wide World of Mobile Devicesby editor

Jason GrigsbyToday’s web is being overrun by mobile devices. iPhone. iPad. Blackberry. Windows Phone 7. Symbian. WebOS. There’s too many to keep up with and that’s before you talk about the fragmention mess called Android.

How do you take your current web design and development chops and uplevel them to face the neverending onslaught of new phones, tablets and devices–this so called zombie apocalypse of devices?

Jason Grigsby’s info-packed Barcelona workshop offers “The Definitive Guide to Building for the Wide World of Mobile Devices”, focusing on giving you the web tools you really need to deal with the lineup of unsupported devices.

You’ll leave the workshop armed with the skills you need to build mobile web sites and knowledge needed to face any new form factors that may yet come. From small to large screens, from mobile phones to Internet-connected refrigerators, you’ll be ready to handle anything.

Mar 12, 2012Control the World…with Arduinoby editor

Arduino's are go!Custom hardware for custom projects used to be expensive and deeply technical. Thanks in large part to the commoditization of sensors, and the movement of open source, all you need these days is an idea and the will to experiment. If you can plug-and-play, then you can be a Maker.

In Kevin Hoyt’s awesome half-day, DIY session “Getting Started with Arduino”, you will get a gentle introduction to the world of custom hardware projects with the open source electronics prototyping platform, Arduino.

Kevin will take you on a guided tour of how to get setup, build your first Arduino program, interact with electrical sensors, and connect to your web-based applications. Along the way, get the inspiration flowing with coverage of several custom projects.

Mar 9, 2012Remote Researchby editor

Nate BoltNate Bolt gives talks about research and design in both commercial and academic settings, including a recent keynote for the Urban Libraries Council. Last century, he worked with faculty at the University of California, San Diego, to create a degree titled “The Social Impact of Digital Technology,” which combined Cognitive Science, Sociology, and Computing in the Arts.

Nate’s workshop on “Remote Research” will cover the latest in web-based UX research, including discussion of the onslaught of new tools that have appeared recently. He’ll also provide hands-on training in remote methods for qualitative user research, including remote usability testing, remote card sorting, recruiting, and other crafty tools and methods for remote studies.

It’s a rare opportunity to get your research on.